• Viri4thus@feddit.org
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    12 hours ago

    It’s not UE5, it’s the nvidia partnership. Every time NVIDIA engineers touch a game, the end result runs like absolute garbage. Stalker is just the latest example! The main issue of UE5 is the shader compilation.

    • Murvel@lemm.ee
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      10 hours ago

      The main issue of UE5 is the shader compilation.

      It isn’t! Where did you get that from?!

      Digital Foundry recently did a tech review of Stalker 2 showing the game is heavily CPU-limited…

        • Murvel@lemm.ee
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          2 hours ago

          But shader compilation issues are still not inherently a UE5 problem.

          Traversal stutters however is, as it has been demonstrated that there is something seriously wrong with how the engine syncs its supporting functions (like animation and world transition)

            • Murvel@lemm.ee
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              1 hour ago

              The traversal stutters occur regardless of what kind of rig you got. You can run Silent Hill on a monster machine and it will still stutter, at least as it is currently late 2024.