Murvel@lemm.eetoGames@sh.itjust.works•It's time to admit it: Unreal Engine 5 has been kind of rubbish in most games so far, and I'm worried about bigger upcoming projectsEnglish
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2 hours agoBut shader compilation issues are still not inherently a UE5 problem.
Traversal stutters however is, as it has been demonstrated that there is something seriously wrong with how the engine syncs its supporting functions (like animation and world transition)
The traversal stutters occur regardless of what kind of rig you got. You can run Silent Hill on a monster machine and it will still stutter, at least as it is currently late 2024.