• Murvel@lemm.ee
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      2 hours ago

      But shader compilation issues are still not inherently a UE5 problem.

      Traversal stutters however is, as it has been demonstrated that there is something seriously wrong with how the engine syncs its supporting functions (like animation and world transition)

        • Murvel@lemm.ee
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          2 hours ago

          The traversal stutters occur regardless of what kind of rig you got. You can run Silent Hill on a monster machine and it will still stutter, at least as it is currently late 2024.