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Joined 1 year ago
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Cake day: November 10th, 2023

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  • I’m not gonna watch the whole video, so apologies if this is addressed in the video.

    It’s not necessarily a problem of the engine. Sure, there are bugs, compatibility problems, regression, etc that will happen from time to time, setting back development milestones or simply just break existing games until they are patched.

    But, the cause here is the people using the tools: AAA-studios have laid off so much staff that experts regarding UE(5) aren’t involved anymore. Plus, QA, and by extension optimization, has been hit hard too.

    So you got developers who don’t fully know how to use the engine to its fullest, and a gutted QA department that won’t be able to get all the issues reported, tested and prioritized anymore.







  • Here’s the description by both:

    sh.itjust.works:

    A bilingual (EN/FR) general-purpose instance located in eastern Canada! Powered by 99% renewable energy! Everyone is welcome eh.

    Lemmy.World:

    A generic Lemmy server for everyone to use. (…) Lemmy.World is a general-purpose Lemmy instance of various topics, for the entire world to use

    The comments about instances being “good” or “bad” is just plain ol’ tribalism.

    Users get attacked for the instances they registered to, even if they were unaware of instance politics when they actually registered. That sucks!


  • Their next handheld, the DS, was an experimental clamshell console with dual screens and a touch pad, yet was tasked with somehow recovering the ground lost to Sony while also being a worthy successor to the Game Boy name.

    It was originally not meant as the “successor” to the game boy, but as a “third pillar” next to console and handheld gaming. This is because the 2 screens of which one was a touch screen was pretty niche at the time.

    Soon they realized that its popularity and compatibility with classic handheld games made it a fine successor to game boy games, instead of a gimmicky console that only had a limited run.

    They did launch the GB Micro after that, but it was just a very very small GBA SP so I guess that doesn’t count.