• over_clox@lemmy.world
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    2 days ago

    I’ve lightly dabbled into subpixel art, sorta.

    In my experiments, each full pixel still takes 3 subpixels, but…

    If you drop a white pixel at X coordinate, it renders 0xFFFFFF on the RGB subpixels.

    But drop a white pixel on X+0.33, it renders on GBR.

    Drop a white pixel on X+0.67, it renders on BRG.

    All three are valid white full pixels, just offset by thirds.

    I guess that would more appropriately be considered ‘fractional pixels’ or something though. Still neat that if used properly and creatively, it can yield higher resolution graphics, of sorts…