• circuitfarmer@lemmy.sdf.org
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    6 days ago

    Games as services aren’t popular – with a particular demographic. The disconnect here might be that people who tend to play flight sims are decidedly not in the games as a service group.

    One reason why I play X-Plane is to avoid this silliness with streaming everything from servers (that, plus the flight and lighting models are better).

    • jerkface@lemmy.ca
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      6 days ago

      If you consider X-Plane n as n approaches infinity, it becomes indistinguishable from a subscription model.

      • circuitfarmer@lemmy.sdf.org
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        6 days ago

        Except that you can continue to play whatever version you want without issue. X-Plane 12 is the current, but many people are still on X-Plane 11. You can remain on old versions indefinitely – because they aren’t games as a service. They’re local installs.

  • Viri4thus@feddit.org
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    6 days ago

    So a studio owned by the company that also owns the azure infrastructure and has real time access to sales data was caught by surprise by the sales of their game and failed to boot up a couple more Vms to serve paying customers… Right, sounds totally legit and not penny pinching at all.

    • kippinitreal@lemmy.world
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      6 days ago

      Hey man give them a break! Those poor megacorpos need those spare VMs for training their new AI! The customers already paid, what are they going to do other than wait in queue? Its not like they own their copy of completely online dependent game anyways.