misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 10 hours agoEight years after its rocky launch, No Man's Sky finally hits "Very Positive" reviews threshold on Steamwww.eurogamer.netexternal-linkmessage-square35fedilinkarrow-up1238arrow-down16
arrow-up1232arrow-down1external-linkEight years after its rocky launch, No Man's Sky finally hits "Very Positive" reviews threshold on Steamwww.eurogamer.netmisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 10 hours agomessage-square35fedilink
minus-squareTetsuo@jlai.lulinkfedilinkEnglisharrow-up31arrow-down5·7 hours agoStill the most respectful way to release a game is when it’s baked. Not some abomination that takes 5 years after release to hit it’s target. I admire the perseverance but still they knew their game was lightyears away from being finished and they released it anyway. If we accept studios releasing unfinished games as long as they fix it later on… That’s all we are gonna get in the future.
minus-squareIcyToes@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 hours agoThat is what we already get. They just abandon it after. Delivering it eventually is a novel response. They ain’t a AAA company. The resources and delivery track record isn’t there.
Still the most respectful way to release a game is when it’s baked. Not some abomination that takes 5 years after release to hit it’s target.
I admire the perseverance but still they knew their game was lightyears away from being finished and they released it anyway.
If we accept studios releasing unfinished games as long as they fix it later on… That’s all we are gonna get in the future.
That is what we already get. They just abandon it after. Delivering it eventually is a novel response. They ain’t a AAA company. The resources and delivery track record isn’t there.